When students find subject matter entertaining they are more interested and their attention increases. This is especially true for subjects that students do not find inherently entertaining.
When students are presented with entertaining content they actively engage with it. They focus more intently and are able to retain more of the information that is presented.
Most importantly, they tend to develop longer lasting interest in the subject matter.
Education outcomes have been shown to improve when curricula are gamified and subject matter is presented in a positive light that often means entertaining and engaging.
Such teaching techniques also leads to longer lasting educational outcomes with students becoming lifelong learners of the subject matter.
Fantasy Elect is contest based with the possibility of an unlimited number of participants. We work with teachers to customize our curricula and contests around defined learning objectives.
With the flexibility to create individual and group engagement, Fantasy Elect can increase additional learning objectives around team work through group participation.
We provide current real-world educational data in support of curricula and learning outcomes. Students and teachers can drill down into specific facts pertaining to their contests. This could include the voting record of a politician or the details and text of proposed legislation.
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Fantasy Elect, Austin, Texas, USA
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